Travel through a wardrobe to discover your destiny.
The activity sheets are great for accountability of the information. Students put themselves in Peter's shoes and imagine how he feels about staying at the Professor's house. Get into the mind of Lucy and predict what she will do about what she learns of the wardrobe. Break down the conversation Peter and Susan have with the Professor to determine why it was so strange. Answer multiple choice questions about Narnia's history based on what was read in the novel. Create a map of the Witch's fortress. Draw and describe some of the creatures from the book. Aligned to your State Standards, additional crossword, word search, comprehension quiz and answer key are also included.
About the Novel:
The Lion, the Witch and the Wardrobe mirrors the difficulties of war at home with conflict in a fantastical land. Lucy, Edmund, Peter, and Susan have been sent to live in the country to get away from the air-raids that are affecting London. They find themselves in the care of an old Professor in a large house. To spend the time, the children roam about the house, investigating every nook and cranny. In one particular room lies a large wardrobe filled with fur coats. It's inside this wardrobe that the children find themselves traveling to the magical land of Narnia. Here, the children are immediately plunged into a conflict between the inhabitants of Narnia and the Witch that have cursed them. The children learn that they are part of a prophecy that foretells two human boys and two human girls will defeat the Witch and bring peace to the land. The group meet up with Aslan before an epic battle that sees the children victorious and prosperous as the new Kings and Queens of Narnia. This magical tale allows children to gain control over their destiny and fight for the rights of others.
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